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BASIC KNOWLEDGE of BOAT RACE

ABOUT BOAT RACE STADIUM / OFF STADIUM BETTING

Basic BOAT RACE Information

3 laps are raced in a counterclockwise direction:

All boats start the race on the starting line. They contend for the lead by racing around the 1st and 2nd turn markers in order, and head for the goal line after making 3 laps (1 lap = 600 meters).

3 laps are raced in a counterclockwise direction:

How races start:

Unlike the standing start used in athletic events, BOAT RACE employs the premature start system in which boats must pass the starting line within a second after the starting clock reaches zero.

How races start:

From standby warm-up to start:

Standby warm-up refers to the period from the time the boats receive the signal to leave the docks (pit) to the moment they cross the starting line. Boats must round the 2nd turn marker, an orange buoy, racing in a counterclockwise direction. At this point, all boats must find a position. Following in a position behind another boat is not allowed, and is judged as a violation.

From standby warm-up to start:

"Flying start" and "late start":

In BOAT RACE, it is advantageous for a boat to pass the starting line ahead of all the others. If a boat crosses the line too early before the clock hits zero, it is called a "flying start," or if it crosses too late after the clock hits zero, it is called a "late start." In either case, the boat is scratched from the race and bets on that boat are refunded. Be sure not to lose or dispose of the betting ticket.

"Flying start" and "late start":

Basic Information about BOAT RACE

BOAT RACE is a competition in which 6 boats race counterclockwise along a circular boat course of 600m for 3 laps (1800m). There are 12 races a day. Betters predict the order that the 6 boats will cross the finish line. Cash dividends are paid out when predictions are correct.

Boat No.1: White Boat No.4: Blue
Boat No.2: Black Boat No.5: Yellow
Boat No.3: Red Boat No.6: Green

Odds

Odds

 
The odds refers to the expected payout rate of dividends for the betting ticket. For example, if a 100-yen betting ticket is given a rate of 6.2, the payout will be 620 yen.

How to fill out the OMR (Optical Mark Recognition) betting card:

How to fill out the OMR (Optical Mark Recognition) betting card:

Indicate the BOAT RACE stadium. Select 1 of the 24 BOAT RACE stadiums.

Select the race(s) you want to bet on. You may select as many races as you want, or all races.

Indicate the type(s) of bet(s) you want to place (see "Types of Betting Tickets" below). Using a Quinella OMR Card, you may place more than one type of bet. If you want to place more than five bets for a single type of bet, fill in the type of bet for both upper and lower lines. The upper lines are for the first type of bet and the lower lines are for the second.

Fill in the boat number(s) you want to bet on.

Indicate the amount of money you would like to bet.

Types of Betting Tickets

Types of Betting Tickets
Types Terms Explanation Hit Rate Form of Hits
Trifecta Bet on the exact combination of the top 3 winners. Bet on the top 3 winners in order:4 , 3 ,and 1 . If you had bet the order 1 , 3 ,and 4 , you would have lost. 1/120 431
Exacta Bet on the exact combination of the top 2 winners. Bet on the top 2 winners in order: 4 in 1st place and 3 in 2nd.If you had bet the order 3 and 4 , you would have lost. 1/30 43
Trio Bet on any combination of the top 3 winners. Bet the top 3 winners 1 , 3 ,and 4 in any order. 1/20 134
Quinella Bet on any combination of the top 2 winners. Bet on No. 3 and 4 in any order. 1/15 34
Quinella
Place
Bet on 2 of the top 3 winners in any order. Bet on 2 of the top 3 winners in any order. Bet 2 out of No. 1 , 3 ,and 4 . When 2 or more boats place 3rd, the combination of 3rd place boats is not applicable. 3/15 1/31/43/4

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